On Tuesday June 30th from 7 pm we will play chess outdoors on the green beside the sea in Skerries Rock, outside no. 59 The Park, weather permitting. (K34 YE64 is the eircode). Players and parents bring their own sets with a stiff board which they place on the ground or on their own table/chair, at a safe distance, approx. 3 metres, from other players. Each player calls out the moves and plays both moves on their own board. No clocks just plenty of craic guaranteed. A nice way to end the season after all the social distancing. We hope that as many members and parents as possible can come. If any want to bring safely sharable snacks that would be a bonus for the sugar addicts among us!
If it is too wet, windy or cold we will postpone until Tues 6th July or even the 13th.
Online Blitz Club Championships 2020 - Junior and Open
The Blitz Club Championships are on Tuesday 23rd June. The Junior section is open to players u16 on 31st July. The Open is open to both junior and senior players. Juniors may blay in both if they wish.
The SCC Junior Blitz Club Championship is on chesskid.com, with 5 mins + 1 sec/move, starts at 7pm, finishes before 8.15pm. Must be u16 on 31 July to enter. At 8.15 Juniors who wish to can switch to chess.com to play in the Open. Obviously you will need a chess.com username for this.
The SCC Open Blitz Club Championship is on chess.com, with 3 mins + 2 secs/move, starts at 8.15pm, finishes well before 10pm probably.
We plan to show pairings for each round on this page as they are ready so keep it open.
Thanks to Marco who ran the tournament. Only Krisihiv and Aliseo among the juniors wanted to play so they played in the Open, which was good fun. All results can be seen in the link. In the end 3 points were awarded for a win, 1 for a draw, like in soccer.
Players may enter Rapid or Speed CC, not both. Players catching up on club championship games may receive two half-point byes if they request them before Thursday night for the following Tuesday, before pairings are made. Played online during Covid-19 closure of school.
Rapid Club Championships 2020
25 mins + 10 secs/move. Two rounds per night for about 3 nights: 28/4/20, 5/5, 12/5. On Chess.com. Open to all members. One big section with grading prizes if numbers allow.
The Club Championships run from January until April as below. Adjournments will be allowed after about move 35 (or earlier by agreement, especially parents of members who also play), depending on the section (see Time Controls and Prizes below). Players are split into all-play-all sections of 6 based on their club rating on 1st January, with 5 rounds spread over about 13 weeks. There will be other events running concurrently for those who have no adjournments to play (see Schedule below and Calendar link above). The relaxed schedule should facilitate analysis of adjourned positions, of league games, coaching and other activities. Players unavailable on certain dates should try to arrange to play in advance if possible, and if not, to get the controller`s permission to play later. They should also warn us of their abscence on WhatsApp. The last section is a Swiss section. Players in all sections should record their moves and use clocks.
Suggested Time Controls for each Section (other time controls by agreement)
Time control for games involving two adults/over 16s, based on Fischer's original time control:
10 mins + 2:00 mins added on after each move. A 40 move game or playing session should last 3 hours. Players may adjourn any time after 40 moves or 3 hours or as agreed beforehand. Parents bringing children home may adjourn at an agreed time e.g. 8:30 pm.
Time control for games involving one or more players under 16.
5 mins + 1:00 min added on after each move. A 30 move game should last 1 hour 10 mins. Players may adjourn any time after 8.10 pm or as agreed beforehand.
To adjourn a game a player writes down their next move on a blank scorsheet, without playing it on the board, then stops the clock. The position is noted as are the time remaining on each clock. These are placed in the adjournments folder in the club. The two names and agreed date and time to resume the game are written on the scoresheet. Any player who does not appear at the agreed time forfeits the game, or may lose on time if they are late. Adjourned games from rounds 1 to 4 must be finished before the final round is played. On this date players with an unfinished game score 0 for that game unless they have the controller`s permission to play it later.
Plaques or medals for 1st, 2nd and 3rd on tie-break in each section (and for 4th in last section). Senior Cup and title of Club Champion for winner of Section A. U18 Boys Cup for best boy U18 in highest section after a play off with best in next section. U18 Girls Cup for best girl in highest section after playoff. All cups are perpetual trophies and are returned for the club championships next season while plaques and medals are to keep.
Click on the link below and click on the latest round to see pairings. See initial list of entries above which also shows players who are eligible for grading prizes whose rating on 8th Jan was less than 600:
Swiss tournament for adult and older junior members who are not eligible to play in the Skerries Community Games Competition. 5 to 7 rounds from first Tuesday in November until last Tuesday before Christmas Eve. Prizes: turkey, ham and pudding for first, second and third overall and 3 grading prizes. Time control: all moves in one hour and 15 minutes with 30 seconds added per move, or similar. Moves must be recorded until the end where increments are used. Games and clocks will be started at 7:30 pm unless by prior arrangement between players. Please let the controller know by text or email in advance if you will not be playing in a particular round.
1st John Loughran 5/5
2nd Alexiei Bottino 3
3rd Joe Dunne 3* (*decided on tiebreak)
Medals were supplied by Sheila Brennan who along with Donna May and others were on the Community Games committee for 25 years or more. We ran the Community Games Chess Competition at the usual time, every Tuesday starting after the Halloween break, continuing up to Christmas. It is open to all chess players in the Skerries area who will still be under 16 or under 13 on 31st July next year, whether or not they are members of Skerries Chess Club. Entry is free and membership of the club is free for the duration of the competition. Other prizes will be awarded to players who are not Skerries residents, but who complete the competition.
The time control is all moves in 25 minutes with 10 seconds added per move (Option 16 on the DGT 2010 clocks), or similar as agreed between the players. Ideally players should record their moves until they have less than five minutes left, though this is not compulsory. Games and clocks will be started at 7:20 pm unless by prior arrangement between players.
Medals will be awarded for the best three Skerries residents in each age group, under 16s and under 13s (see below), with special prizes for under 11s, this year medals supplied by the Community Games outgoing committee. The best players (7 in each age group u16 and u13) will be selected to represent Skerries in the Dublin finals which are normally held early the following spring. Please let the controller know by text or email in advance if you will not be playing in a particular round. All children present at prizegiving received some small prize for competing.
Prize Winners - Skerries Community Games Under 16
1st Sam Zomer 5.5/7 - Community Games Gold Medal, Overall tournament winner
2nd Daniel O'Kelly 1.5 - Community Games Silver Medal
3rd Joseph Jones - Community Games Bronze Medal
Prize Winners - Skerries Community Games Under 13
1st Jack Moore 3/7 - Community Games Gold Medal
2nd Bláithín Aldridge 1.5 - Community Games Silver Medal
3rd Ziggy O'Connor - Community Games Bronze Medal
Special Prizes for Under 11s
1st Mary Loughran 3.5/7 - Community Games Gold Medal
2nd Ruaidhrí Silke 2(on tiebreak) - Community Games Silver Medal
3rd Millie O'Connor 2 - Community Games Bronze Medal
The prizewinners and others will go on to represent Skerries in the Dublin Finals in the spring. When players end up on the same number of points the Swiss Manager application decides who has finished higher up based on various tie-break methods including adding up the sum of a player`s opponents` scores. The higher their opponents` scores the higher up a player finishes as they played better players on average than others who finished on the same points.
For full results within the combined tournament click on the link below.
The Autumn Selection Tournament is divided into the Open section for the higher rated adults, teenagers and juniors and the Seagulls section for other players. It is used via the rating system to select players for the league teams and to decide board order on each team.
Please let the controller know by text, email or WhattsApp in advance (Marco Mancosu or John Loughran - see Contact) if you will not be attending on any night. Otherwise you will get 0 points for a default and may be excluded from the rest of the tournament. Where there is a tie for a place, the player with the fewest defaults will win the prize.
Prizes awarded to first three and top performers in grading band, decided on tie-break in many cases, marked with an astersik(*).
Joint 1st: John Loughran, Andrey Ivanov Jr. 5/6
3rd: Joe Dunne 4
Grading Prizes (U 1150)
1st Paschal O'Shea 3
=2nd Owen Johnston 2.5
=2nd Finn Woodlock 2.5
For complete final rankings see links below.
The following standings are provisional and may change depending on the result of an adjourned game.
=1st: Sam Zomer 4/4
2nd: Bláithín Aldridge
3rd: Evan McBride
For full results and final standings for all players click below.
Rankings, Crosstable and Pairings
Click on the Open or Seagulls below, then on the current round number to see pairings, rankings or the crosstable.
Autumn Open Clocks start at 7:30 pm. One hour 15 mins plus 30 secs/move, or as agreed between players, moves must be recorded until the end.
Autumn Seagulls Clocks start at 7:10 pm or after coaching. 30 mins for all moves, or as agreed between players, e.g. 20 mins + 10 sec increment.