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Endgame Essential Training

Training positions for Pawn, Queen, Rook endings, to practice with a partner or during coaching sessions in the club. This is essential knowledge which will help you win a game a pawn up or draw it a pawn down. They occur far more often than particular openings and will help you score more points for the time invested. You will learn how to simplify to a winning or drawing ending where possible.

See also Checkmates and Endgame Practice on the Learn page.

Basic K+P Endings

Open Basic K+P endings, 1 - 6 in a new browser window (better on small screens), or view in the frame below.
How to try to win or draw with
1. K + eP v K - White to move
2. K + rook P v K - White to move
3. K v P, Square of the pawn - Black to move
4. K v rook P and wrong B - White to move
5. Distant pawn - White to move
6. Simplifying to win - White to move


 

Basic Q v P Endings

Open Basic Q v P endings, 7 - 9 in a new browser window (better on small screens), or view in the frame below.
How to try to win or draw with
7. Q v P - Black to move
8. Q v BP - Black to move
9. Q v RP - Black to move


 

Basic R+P v R Endings

Open Basic R+P v R endings, 10 - 11 in a new browser window (better on small screens), or view in the frame below.
How to try to win or draw with
10. R+P v R, Lucena position - White to move
11. R+P v R, Philidor position - Black to move